If they've just climbed to their feet - after being e.g. the enemies ABSOLUTELY have to both be standing upright, AND be injured. OK, because I am The Most Helpful Guy on the Internet I actually just went and did this challenge, and I got observations:ฤก. Yeah, I know it's weird, but obviously this game was created by people w/o combat experience. UPDATE: I have to start trying to bayonet them about 10 feet out. ![]() I've bayonetted MANY but I guess I haven't done it right yet. So because they created the game for console, and takedown is the same key combo as melee, I guess I have to shoot them and run up or something. I've not completed that challenge yet, but I've increased the counter two or three times by accident, using the third-tier shotgun with a bayonet - probably not an ideal weapon, since it tends to one-shot them, and hence makes it harder to have them damaged before the enstabbening. It's got a distinct bayoneting animation, visually quite easy to tell from from the usual takedown animations. ![]() not on the ground dying or knocked down by Timber or Horatio), and generally it won't work if they're at full health. Originally posted by Baron Offswitch:It only counts if they're still standing when you stab them (i.e.
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